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This workshop focuses on the fast growing area of Educational and Serious Games. The aim of the Workshop on Educational and Serious Games ESG2017 is to bring together researchers and games people in o...
The aim of this study was to investigate the effect of three different court dimensions on the internal and external load during small-sided handball games. Six male amateur handball players took part...
Small-sided games (SSG) are widely used in soccer training, both for developing skills and for improving performance, and they have become one of the most popular training methods across all ages and ...
The aim of this study was to examine the effect of manipulating defensive rules: with and without man-marking (MM and NMM) on exercise intensity in 3 vs. 3 small-sided games (SSGs). Twelve adole...
The aim of the present study was to identify the game-related statistics which discriminate between winning and losing teams in under-16 years old male basketball games. The sample gathered all 12...
The aim of the current study was to identify the Rugby game- related statistics that discriminated between winning and losing teams in IRB and S12 close games. Archival data reported to game-related s...
The purpose of this study was to examine, first, the movement actions performed during two different small-sided games and, second, their effects on a series of field endurance and technical tests. Th...
The aim of the present study was to identify the game-related statistics that discriminated basketball winning and losing teams in each of the three consecutive games played in a condensed tournament ...
A number of studies have attempted to predict future Olympic performances in athletics and swimming based on trends displayed in previous Olympic Games. Some have utilised linear models to plot and pr...
This study compares the differences in effectiveness of the five volleyball skills (serve, reception, attack, block, and dig) between men and women in high-level tournament games played at the last fo...
The National Science Foundation has partnered with NBC Learn (the educational arm of NBC News) to release the "Science and Engineering of the 2014 Olympic Winter Games"--the latest installment in the ...
The National Science Foundation (NSF) recently partnered with the educational arm of NBC News, NBC Learn, to release a 10-part video series called, "Science and Engineering of the 2014 Olympic Winter ...
Many members of the LGBT community have viewed the Gay Games as an opportunity to challenge dominant ideologies concerning sexuality and sport participation. Members of the mass media, however, play a...
In this paper we will discuss how positive psychology can contribute to the design of digital games and in particular training applications like Serious Games. While digital games have been known for ...
The immersive and engaging characteristics of digital games are leading current pedagogical discussions about digital media. Game scientists, (pedagogical) researches, and practitioners continue to at...

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