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The subject of Between Men ismybrethren,mygender,whichIhave unknowinglystudiedthroughoutmylife.Icametothisprojectthroughasimple successionofconnectingevents;aneedtoreexaminepersonalfamilyhistory, e...
The aim of developing an agent, that is able to adapt its actions in response to their effectiveness within the game, provides the basis for the research presented in this paper. It investigates how a...
We introduce and describe a new conceptual framework for the design and analysis of audio for immersive first-person shooter games, and discuss its potential implications for the development of the au...
Story has traditionally been seen as something separate to gameplay—frequently relegated to an afterthought or epiphenomenon. Nevertheless, in the FPS genre there has been something of a renaissance i...

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