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A Gameplay Definition through Videogame Classification
Gameplay Definition Videogame Classification
2009/9/3
This paper is part of an experimental approach aimed to raise a videogames classification. Being inspired by the methodology that Propp used for the classification of Russian fairy tales, we have iden...
Games and Agents: Designing Intelligent Gameplay
Games Agents Designing Intelligent Gameplay
2009/9/3
There is an attention shift within the gaming industry toward more natural (long-term) behavior of nonplaying characters (NPCs). Multiagent system research offers a promising technology to implement c...