搜索结果: 1-12 共查到“艺术学 Interactive”相关记录12条 . 查询时间(0.093 秒)
Activity Classification for Interactive Game Interfaces
Activity Classification Interactive Game Interfaces
2009/9/3
We present a technique for modeling and recognising human activity from moving light displays using hidden Markov models. We extract a small number of joint angles at each frame to form a feature vect...
Towards an Information Model of Consistency Maintenance in Distributed Interactive Applications
Information Model Consistency Maintenance Distributed Interactive Applications
2009/9/3
A novel framework to model and explore predictive contract mechanisms in distributed interactive applications (DIAs) using information theory is proposed. In our model, the entity state update scheme ...
Computer games and interactive entertainment have gained much attention recently in the domain of digital media. They are now being applied or used in many areas such as entertainment, education, trai...
Eye Gaze Assistance for a Game-Like Interactive Task
Eye Gaze Assistance Game-Like Interactive Task
2009/9/3
Human beings communicate in abbreviated ways dependent on prior interactions and shared knowledge. Furthermore, humans share information about intentions and future actions using eye gaze. Among prima...
Computerized Interactive Gaming via Supporting Vector Machines
Computerized Interactive Gaming Vector Machines
2009/9/3
Computerized interactive gaming requires automatic processing of large volume of random data produced by players on spot, such as shooting, football kicking, and boxing. This paper describes a support...
Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive Gaming
Experiential Learning Vehicle Dynamics Education Motion Simulation Interactive Gaming
2009/9/3
Creating active, student-centered learning situations in postsecondary education is an ongoing challenge for engineering educators. Contemporary students familiar with visually engaging and fast-paced...
Face to Face: Anthropometry-Based Interactive Face Shape Modeling Using Model Priors
Anthropometry-Based Interactive Face Shape Modeling Model Priors
2009/9/3
This paper presents a new anthropometrics-based method for generating realistic, controllable face models. Our method establishes an intuitive and efficient interface to facilitate procedures for inte...
Real-Time DVB-MHP Interactive Data Transcoding to Blu-Ray
Real-Time DVB-MHP Interactive Data Transcoding Blu-Ray
2009/9/2
Digital TV systems are being deployed worldwide, and interactive applications are being offered as part of the services. The unparalleled success of DVD technology has motivated the development of int...
Interactive Digital Terrestrial Television: The Interoperability Challenge in Brazil
Interactive Digital Terrestrial Television Interoperability Challenge Brazil
2009/9/2
This paper introduces different standards implemented in existing Digital Terrestrial Television Broadcasting systems to allow the fruition of interactive services and applications through digital Set...
Transient Systems of Communication - the processual space of interactive installation art
digital installation art multimedia phenomenon Transient Systems of Communication
2009/7/15
In the course of this paper, I want to outline the main cornerstones of my theoretical approach towards a new understanding of interactive digital installation art. Interactive installation art is a v...
An Interactive Trichord Space Based on Measures 18–23 of Clermont Pépin’s Toccate no. 3
transformational theory Québécois composers Canada
2010/3/24
Clermont Pépin’s Toccate no. 3, a work for piano composed in 1961, features extensive repetition and sequencing through the development of smaller atonal intervallic motives. Measures 18–23, in partic...
Game/Music Interaction - An Aural Interface for Immersive Interactive Environments (2007)
Game music game play
2008/3/19
Game music has the potential to be much more than a passive element of the background. The music can and should affect the game play. The game play can and should affect the music. The player’s action...