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Analysis of Games as a point of reference for building a learningdriven environment for children
Analysis of Games point of reference learningdriven environment children
2014/3/24
The use of game as a construct is part of our ongoing attempt to find ways at creating a computer-generated learning environment for children that will be both engaging and motivational.
ALVIC versus the Internet: Redesigning a Networked Virtual Environment Architecture
ALVIC Internet Networked Virtual Environment Architecture
2009/9/3
The explosive growth of the number of applications based on networked virtual environment technology, both games and virtual communities, shows that these types of applications have become commonplace...